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Fox Hunt

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

The chosen fox is given a head start of 20 minutes, during which time they must set off and hide. The task of the rest of the patrol is to locate the hiding place and catch the fox. The fox is considered caught when struck by the hand of any pursuer. The pursuit advances in a semicircle, with the scouts spread out. The hidden fox wins if they are not found within the allotted time or if they manage to return to the starting point untouched. The winter version of the fox hunt differs. (It is known that the fox is a great pest, and hunting it takes place all year round to exterminate it.) Two scouts set out into the field as foxes, and after 5 minutes, the rest of the patrol follows their trail as hunters. If the foxes avoid capture for an hour, they return to camp victorious. Foxes must not cross human tracks, and upon encountering them, they must turn in another direction. However, to mislead the pursuit and avoid leaving tracks, they may employ various tricks: one may step into the other’s footprints, both may walk along fences or walls, or using a stick as a pole, they may leap sideways and advance in such bounds. This game is particularly successful in snowy conditions. For the pursuing party to win, both foxes must be caught.


Transcription scope: editorial notes or annotations outside the procedure were omitted; exact exclusions recorded in the extraction report.

Scan source: Śląska Digital Library, marked “public domain”. View PDF — page 196.

  • Type: game
  • Traits: Not stated in the source
  • Source: Stanisław Sedlaczek, Szkoła harcerza (1921)
  • Printed pages: 195–196 / PDF 196–197
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 195
  • Read the source text: shc-035