Smugglers Over the Border
Source text
Section titled “Source text”The “Border” is a certain line of country about four hundred yards long, preferably a road or wide path or bit of sand, on which foot-tracks can easily be seen. One patrol watches the border with sentries posted along this road, with a reserve posted further inland. This should be about half-way between the “border” and the “town,” the “town” would be a base marked by trees, buildings, or flags, etc., about half a mile distant from the border. A hostile patrol of smugglers assembles about half a mile on the other side of the border. They will all cross the border, in any formation they please, either singly or together or scattered, and make for the town, either walking or running, or at scout’s pace. Only one among them is supposed to be smuggling, and he wears tracking irons, so that the sentries walk up and down their beat (they may not run till after the ‘alarm’), waiting for the tracks of the smuggler. Directly a sentry sees the track, he gives the alarm signal to the reserve and starts himself to follow up the track as fast as he can. The reserve thereupon co-operate with them and try to catch the smuggler before he can reach the town. Once within the boundary of the town he is safe and wins the game.
Metadata
Section titled “Metadata”- Type: game
- Traits: Not stated in the source
- Source: Robert Baden-Powell, Scouting for Boys (1908)
- Printed pages: 100
- Digital edition: Digital edition · Source record
- Open the edition at the relevant page: p. 100
- Read the automatic translation: sfb-018