On the Covert Trail
Translation details
Model:mistral-medium-2604.Translated text
Section titled “Translated text”From opposite directions, at a distance of 2–4 km, two scout patrols approach each other. Both set out at the same time. The route is chosen such that they must meet; specifically, a meeting point is designated, which each patrol must reach, as well as two points they must pass.
Since each patrol knows it will encounter the opponent along its path, and the route passes through mixed terrain—partially covered, offering many concealments that facilitate stealth—they advance in a dispersed formation, with a “lookout” at the front.
The patrol moves cautiously, utilizing all unevenness of the terrain and all cover to advance unnoticed, while sharpening their eyesight to spot the approaching opponent. The side whose patrol leader first sees the opposing scout wins, and as proof, they must blow a whistle and raise a flag. However, if a single scout spots the opponent, this does not decide the matter; the patrol leader must be informed of the sighting, verify it, and only they have the right to blow the whistle. All scouts must therefore maintain constant “contact” with their patrol leader so they can inform them of any sighting at any moment and indicate the point where the enemy is located.
A judge with a white armband on their hat is positioned along the route. Upon hearing the signal, the judge verifies the accuracy of the sighting. From the moment the whistle is blown until the decision is made, everyone must remain in place and in hiding, as the sighting may have been deceptive, and the exercise continues after three whistles from the judge.
During this approach, all manner of tricks are permitted: climbing trees, sneaking behind or on a cart, etc., except for disguising oneself.
After the exercise is completed, it is repeated with the patrols moving in opposite directions. If a time limit is set for the patrols to reach the destination, it should be long enough to allow them to take full advantage of all favorable conditions for stealth.
Scan source: Polona / National Library of Poland, marked “Public domain”. View scan — PDF pages 148–150.
Metadata
Section titled “Metadata”- Type: game
- Traits: Not stated in the source
- Source: Zygmunt Wyrobek, Harcerz w polu: zabawy i gry terenowe (1946)
- Printed pages: 142–144 / PDF 148–150
- Digital edition: Digital edition · Source record
- Open the edition at the relevant page: p. 142
- Read the source text: hwp-069