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Following the Route Sketch — to the Hideout

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-medium-2604.

Game marked with an asterisk in the book: more suitable for older scouts.

The exercise takes place in unfamiliar terrain. From a marked point on the terrain, one patrol sets out and, after a half-hour march, hides in the area. During the march, a route sketch 1) is made, which is then given to the second patrol. The second patrol must use this sketch to locate the first within a specified time.

The sketch is drawn without a map, and it must not include the names of any localities. During the search, it is also forbidden to use a map, ask passersby for directions, or send individual scouts to search the area. Naturally, the hideout cannot be in a deep forest. The scout holding the sketch should be careful not to reveal the direction of the hideout through the path they take.


Source scan: Polona / National Library of Poland, marked “Public domain”. View scan — PDF pages 75.

  • Type: game
  • Traits: Not stated in the source
  • Source: Zygmunt Wyrobek, Harcerz w polu: zabawy i gry terenowe (1946)
  • Printed pages: 69 / PDF 75
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 69
  • Read the source text: hwp-014