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On Reconnaissance by Any Route

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-medium-2604.

Game marked with an asterisk in the book: more suitable for older scouts.

The patrol leader points out on the map to each scout a location they must find in the field and the reconnaissance they must bring back from its vicinity. For example: measuring the speed of a river’s current and its width, describing a nearby grove, or noting the visibility of prominent terrain features from the marked point, etc. Each scout receives a different task. All study the map for several minutes, trace the route they are to take, and try to memorize it; then each searches for their point without the map’s help (a compass may be permitted).

The distance should be roughly the same for everyone, and the task itself should take approximately the same amount of time. Who will bring back a written report within the set time? (One must return regardless of whether the task is completed.) The accuracy of the report must be verified. The entire exercise should take place in less familiar terrain.


Source scan: Polona / National Library of Poland, marked “Public domain”. View scan — PDF pages 74–75.

  • Type: game
  • Traits: Not stated in the source
  • Source: Zygmunt Wyrobek, Harcerz w polu: zabawy i gry terenowe (1946)
  • Printed pages: 68–69 / PDF 74–75
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 68
  • Read the source text: hwp-013