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Quartets

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

We make a set of cards from bristol board—and proceed to prepare a game, for example, a geographical one. At the top of 4 of them, we write: “coal,” and below, 4 towns where the largest mines are located. Then, on each of these four cards, we underline a different town, meaning each of the 4 towns is underlined on a different card. We do the same, for example, with cotton, oil, and so on. We shuffle the cards and deal them among the participants. Each player aims to collect four cards related to, for example, coal—and set them aside as a “trick”—earning them 1 point. Someone begins the game. They might have, for example, 3 cotton cards—and lack one on which Bielsko is underlined. They then turn to someone they believe has that card, demanding it be given to them. If they are correct—they receive the card, handing over one of their own cards in return, and continue their turn; if not—the turn passes to the person they asked. Instead of a geographical game, one can prepare, for older participants, a literary game, for example: at the top of each set of 4 cards, we write the name of an author—below, 4 of their works; on each of the 4 cards, a different one of these works is underlined. There are many variations of this game.


Source of scan: Polona / National Library, marked “Public Domain”. View scan — page 52.

  • Type: game
  • Traits: Not stated in the source
  • Source: Juliusz Dąbrowski, Gry i zabawy w izbie harcerskiej (1934)
  • Printed pages: 50–51
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 50
  • Read the source text: gih-119