Marek Went
Automatic translation. This text has not been verified by a person.
Translation details
Model:mistral-large-2512.Translated text
Section titled “Translated text”(Gilcraft, 23/23). Someone begins the game by saying: “Marek went to the fair and bought himself an axle”—then turns to the next player, who repeats this and adds one more item besides the axle. Each subsequent player repeats the previous player’s sentence and adds one more item of their own. Whoever does not make a single mistake—and remains the last—wins, earning the maximum points. The others, in reverse order of elimination, receive correspondingly fewer points.
Source scan: Polona / National Library, marked “Public Domain”. View scan — image 33.
Metadata
Section titled “Metadata”- Type: game
- Traits: Not stated in the source
- Source: Juliusz Dąbrowski, Gry i zabawy w izbie harcerskiej (1934)
- Printed pages: 31
- Digital edition: Digital edition · Source record
- Open the edition at the relevant page: p. 31
- Read the source text: gih-063