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The Thief in the Room

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

Before the game, the patrol leader discreetly selects someone clever to be the “thief.” The thief must snatch a cap hanging in the room and reach the door with it without being caught. Simultaneously, a “search for an object” takes place. The boys must both search for the object and observe each other to identify the “thief.” Points must be allocated for both activities. Whoever catches the thief receives, for example, 5 points, while finding the sought-after object earns 5 points. If the thief “steals” the cap, they also receive 5 points. The boys enjoy this game very much.


Source scan: Polona / National Library, marked “Public Domain.” View scan — image 25.

  • Type: game
  • Traits: Not stated in the source
  • Source: Juliusz Dąbrowski, Gry i zabawy w izbie harcerskiej (1934)
  • Printed pages: 23
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 23
  • Read the source text: gih-040