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Approaching the Enemy

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

One group serves as the outpost, positioned at the edge of a forest, village, etc. The foreground in front of the outpost should be varied. The outpost deploys two to three sentries (a sentry consists of 2 persons) as its security.

The second group, knowing approximately the location of the outpost, attempts to surprise it. For this purpose, it sends scouts to reconnoiter the positions of the sentries, trying to bypass them or capture them by silent calling. Approaching and calling the sentries from a distance of 10—20 paces, depending on the terrain, is considered their capture. The attacking group wins if it bypasses the sentries or captures them and attacks the outpost. The outpost, warned by the sentries, wins. It may execute a counterattack.

A more advanced form of patrolling will be terrain reconnaissance, always based on marching in patrol formation and reporting along with a topographic or perspective sketch (¹). These will be games for youth above the age of 15. In case of inability to sketch, we will limit ourselves to a written report only.

Reconnaissance games will involve examining and describing various terrain features within the scope of: communication (railway lines, roads), waters and crossings (rivers, bridges, fords), soils and vegetation (marshes and forests), and other terrain features (villages, brickworks).

They will include an element of competition in good and accurate sketching as well as discussing the given object. We will simultaneously pay attention to

¹) The school drawing program should take into greater account the principles of terrain perspective.

the correctness of the report and the speed of reconnaissance execution.

The description of a given terrain or object will include its positive and negative features in relation to a certain tactical task.

The description should be brief and clear, presenting the most important details of the given object.

Initially, we will provide reconnaissance patrols with points to which they must respond. Later, we will require that the game participants know them by heart.

These questions will vary for individual terrain features, namely:


Source scan: Polona / National Library, designation “Public Domain”. View scan — image 204.

  • Type: game
  • Traits: Not stated in the source
  • Source: Jan Jasiński, Gry i ćwiczenia terenowe (Harce terenowe) (1938)
  • Printed pages: 196–197
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 196
  • Read the source text: gct-136