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By Different Paths to One Goal

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

The game is conducted over a larger area (from 5 kilometers). From our base, via 3 routes (we strive to ensure the lengths of the routes are roughly equal), we send out to village N a number of guides who mark the path with colored wool or cotton thread. After 5—10 minutes from the departure of the guides, we simultaneously release three groups. They follow different paths according to the respective markers, striving to reach the unknown goal as quickly as possible.

Paths may cross, but in such cases, each guide must mark the route with a distinct color of thread, known to the group following them. The wool should be placed: on terrain features, at road intersections or bends, on bushes or trees, at the boundary between two differently sown fields, or on varying types of terrain. The tracking groups should, using the appropriate topographic symbol or the name of the identified plant species, note the location where the wool was found.

The instructor, familiar with all routes, may move between them. They should monitor the groups’ activities and guide them toward accurate and proper execution of the game. It is advisable to have a bicycle for these control duties.


Source scan: Polona / National Library, marked “Public Domain”. View scan — image 117.

  • Type: game
  • Traits: Not stated in the source
  • Source: Jan Jasiński, Gry i ćwiczenia terenowe (Harce terenowe) (1938)
  • Printed pages: 109–110
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 109
  • Read the source text: gct-043