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Scout Race with Reconnaissance

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

The patrol leader positions individuals or small groups at three different points. These people are dressed differently and hold various objects, such as sticks, newspapers, etc. To distinguish them from bystanders and passersby, the aforementioned participants adopt special postures, such as kneeling or sitting cross-legged.

The points are located 400—1500 steps away from the “start.” Every half minute, the patrol leader sends out one scout. The scout runs to the nearest group, memorizes their appearance and posture, and, after receiving information from the judge stationed there about the direction (according to the compass or sun) in which the next group is located, continues running. After circling all 3 points, the scout returns to the “start.” After completing the circuit, each scout submits a report to the patrol leader, answering the following questions:

  1. How many were in the group?
  2. How were they dressed, and how could they be distinguished from bystanders?
  3. What was their position in relation to a nearby landmark in the area?
  4. What was the distance from their own position? For each accurate and complete description of a group, 5 marks are awarded (15 for 3 groups). For every 10 seconds exceeding the winning circuit time, 1 mark is deducted. For errors and omissions, 1 or only 1/2 marks are also deducted.

Source scan: Polona / National Library, marked “Public Domain.” View scan — image 30.

  • Type: game
  • Traits: Not stated in the source
  • Source: Herman A. Mojmir, Ćwiczenia i zabawy skautowe (1912)
  • Printed pages: 18–19
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 18
  • Read the source text: ciz-027