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The Escape of a Siberian. (Lion Hunt)

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

(Lion Hunt).

A Scout, playing the role of an escaping Siberian, runs in any direction through the snow, where tracks are clearly visible, until he finds a suitable hiding place in which to conceal himself. The rest of the patrol sets out 20 minutes later, following his tracks until they reach his hiding place. When they approach within a snowball’s throw, the hidden Siberian aims snowballs at them, and every Scout hit steps out of the game. The pursuers also try to hit the Siberian with snowballs. The Siberian is allowed to take refuge in a tree, and must be hit 3 times before he is considered dead.

In summer, the game changes in that the Siberian attaches tracking irons and fills his pockets with corn or peas, so that on rocky or muddy terrain, where tracks disappear, he can mark his trail by dropping a grain or pea at every step. Snowballs are replaced either with pine cones or tennis balls.

Due to excessive similarity, the Lion Hunt is not presented as a separate game.


Scan source: Polona / National Library, marked “Public Domain”. View scan — page 29.

  • Type: game
  • Traits: Not stated in the source
  • Source: Herman A. Mojmir, Ćwiczenia i zabawy skautowe (1912)
  • Printed pages: 17
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 17
  • Read the source text: ciz-025