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Morgana's Game

Automatic translation. This text has not been verified by a person.
Translation detailsModel: mistral-large-2512.

Scouts are instructed to gather in front of a shop window, to which one scout has been simultaneously dispatched as a judge. The judge ensures that the scouts look at the display for only one minute, after which they write down at home the names of the objects they noticed and remembered. Points are awarded for the greatest number of items listed. A more challenging variation of the game is as follows: The judge or instructor, or alternatively the patrol leader, walks with their patrol and stops in turn in front of the windows of six shop displays, spending half a minute at each. Then, each patrol writes down the names of the objects observed at each display (or only at one of them, designated by the patrol leader), and the one who lists the most wins and receives points.


Source scan: Śląska Digital Library, marked “public domain”. See PDF — page 130.

  • Type: game
  • Traits: Not stated in the source
  • Source: Stanisław Sedlaczek, Szkoła harcerza (1921)
  • Printed pages: 129 / PDF 130
  • Digital edition: Digital edition · Source record
  • Open the edition at the relevant page: p. 129
  • Read the source text: shc-008