Storm at Sea
Automatic translation. This text has not been verified by a person.
Translation details
Model:mistral-large-2512.Translated text
Section titled “Translated text”Everyone is seated, with one person left without a place. That person walks around and tells a story, during which, whenever they say “storm at sea,” everyone must jump up and switch places, while the storyteller also tries to find a seat. Anyone who fails to react to the words “storm at sea” loses a point. The person left without a place becomes the next “storyteller.”
Source scan: Polona / National Library, marked “Public Domain.” View scan — image 20.
Metadata
Section titled “Metadata”- Type: game
- Traits: Not stated in the source
- Source: Juliusz Dąbrowski, Gry i zabawy w izbie harcerskiej (1934)
- Printed pages: 18
- Digital edition: Digital edition · Source record
- Open the edition at the relevant page: p. 18
- Read the source text: gih-019