Skirmish
Translation details
Model:mistral-large-2512.Translated text
Section titled “Translated text”An emulation game between 2 patrols. Both patrols stand side by side in a single line. Patrol A on the left, Patrol B on the right. Opposite them, at an appropriate distance, an equal number of bottles or bricks are set up as there are scouts in both patrols. The bottles facing Patrol A represent the scouts from Patrol B, and the bottles facing Patrol B represent the scouts from Patrol A. Additionally, the bottles are numbered from 1—8, and the number of each bottle corresponds to a specific scout (according to patrol order). On a given signal (by the referee), everyone throws prepared stones, aiming at the bottles (bricks). Each shattered bottle (or overturned brick) signifies the elimination of the corresponding scout from the opposing side, who must immediately withdraw from the game. Throwing without a signal is not allowed, and the throwing distance and number of volleys are determined by agreement.
The patrol that first eliminates all opponents wins.
Source scan: Polona / National Library, marked “Public Domain”. View scan — image 61.
Metadata
Section titled “Metadata”- Type: game
- Traits: Not stated in the source
- Source: Herman A. Mojmir, Ćwiczenia i zabawy skautowe (1912)
- Printed pages: 49
- Digital edition: Digital edition · Source record
- Open the edition at the relevant page: p. 49
- Read the source text: ciz-061